design-implement immersive learning experiences 5.0

Explored and tested 3D mining models into a VR classroom application. Students were able to access LMS and explore a simulation with unique sense of scale in a realistic and 3D environment. I was also able to track digital footprint to enable learning analytics and track user viewers.
 

Mining | Education

Immersive

AR-VR-MR Support

Outcomes

  • Students were able to build skills and benefit from graphical and realistic 3D images
  • Understanding complex mining and engineering concepts prior to classroom activities (Blended Learning approaches)
  • Dissemination with a conference Poster, At ASCILITE 2019, Singapore and Teaching and Learning Week, 2019, UQ, Explore research poster here
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